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1: Download mentioned files
2: Locate image in game folder (.rsu format which appears when game converts .png or .stsi)
3: Drop image file on STSpritePacker.exe (exist in downloaded folder)
4: Appears .png format file which you can edit
5: Prepare edited file for mod
A: just drop .png and game will convert to .rsu format
B: Use STSpritePacker.exe with .stsp template which converts to .stsi
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Example for .stsp template (you just setup input and output location):
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1: In SpritePacker folder change settings file.
Example: sweet_transit =C:\Games\SteamLibrary\steamapps\common\Sweet Transit\Data\;
2: Drop template.stsp on STSpritePacker.exe and .stsi file appears in specified output location
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I use .stsi, because it trims images correct (if you plan to use such function)
Also file weight is much smaller, but not sure if it works with offset modding function..
I have my own versions, Polish version, and I don't know why it doesn't work